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Behind the colorful graphics and intense gameplay of every successful arena battler lies a complex, invisible mathematical engine.
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Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight 'hard counters' after a win streak.
+How You Are Ranked
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The algorithm's primary goal is to match you against someone with the exact same—or very similar—trophy count.
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This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
+Understand that a 50% win rate is normal.Because there are fewer Grandmasters, the algorithm struggles to find perfect matches.If you drop trophies, the algorithm matches you against easier opponents.
+Level-Based Matchmaking
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The standard Elo system works perfectly for chess because all pieces are equal, but [tower rush](https://www.defclarea.org/author/amadomoberg10/) games feature upgradeable cards.
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However, if no such player is available, the algorithm will prioritize queue speed over level fairness, resulting in those frustrating, mismatched games.
+System PriorityImportance LevelElo RatingThe system will always prioritize finding an opponent within a 50-trophy rangeUpgrade StatusThe system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds
+Maintaining Competitive Integrity
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Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.
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The algorithm is blind; it only respects victory.
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