Add Defeating Spawner Buildings in Tower Rush
parent
ca7310559a
commit
bf2a7c61cf
15
Defeating-Spawner-Buildings-in-Tower-Rush.md
Normal file
15
Defeating-Spawner-Buildings-in-Tower-Rush.md
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
<br>Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.<br>
|
||||||
|
<br>Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.<br>
|
||||||
|
Nuking the Huts
|
||||||
|
<br>The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.<br>
|
||||||
|
<br>If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.<br>
|
||||||
|
It is the ultimate hard-counter to the SimCity playstyle.If you know they are about to play a Barbarian Hut, hover your Poison over the likely placement tile and cast it instantly.If they have two huts active, the incoming pressure will overwhelm any standard defense.
|
||||||
|
The Bowler and the Magic Archer
|
||||||
|
<br>The Bowler is fantastic because his massive boulder rolls in a straight line, instantly crushing the cheap spawned troops while pushing back heavier units.<br>
|
||||||
|
<br>The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.<br>
|
||||||
|
Counter UnitExecutionLinear AoEPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsThe Flying MachineFly it across the river safely out of range of ground defenders to snipe the hut directly from the air
|
||||||
|
Breaking the Siege Mentality
|
||||||
|
<br>You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.<br>
|
||||||
|
<br>Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.<br>
|
||||||
|
|
||||||
|
When you loved this article and you want to receive more details relating to [tower rush](https://git.gnyra.com/sibyljacobs456/6111tower-rush/wiki/The-Importance-of-Map-Control-in-Tower-Rush) kindly visit our webpage.
|
||||||
Loading…
Reference in New Issue
Block a user