Add The Difference Between Casual and Hardcore Tower Rush Players
parent
f896d6efca
commit
166abbe82b
@ -0,0 +1,15 @@
|
||||
<br>At first glance, a casual player and a hardcore professional are playing the exact same three-minute mobile game.<br>
|
||||
<br>This article explores the massive psychological and strategic gulf that separates the weekend warrior from the esports champion.<br>
|
||||
Counting Elixir
|
||||
<br>A casual player plays primarily on intuition; if they see an enemy unit approaching, they look at their hand and play whatever card feels like a good response.<br>
|
||||
<br>A hardcore player, conversely, maintains a constant, running mental tally of the opponent's exact elixir count from the first second of the match.<br>
|
||||
It takes months of practice.A casual player wastes elixir by sitting at 10 (maximum).Pros know exactly how much damage their spells do to towers.
|
||||
The Value of Tower Health
|
||||
<br>A casual player panics when any enemy unit approaches the tower; they will spend 4 elixir to defend against a single, half-dead goblin just to prevent 100 points of damage.<br>
|
||||
<br>They then use that saved elixir to build a massive counter-push that destroys the enemy's tower completely; trading a fraction of their health for total victory.<br>
|
||||
Gameplay ActionNovice ExecutionHardcore ActionOpponent drops a massive tank in the very backPanics and instantly drops all their defensive buildings at the bridge, wasting their timersIgnores the tank temporarily and aggressively pushes the opposite lane to force the opponent to split their elixirFacing a massive swarm pushMisses the fireball slightly, leaving half the swarm alive to destroy the towerPerfectly calculates the movement speed and leads the fireball, destroying the entire swarm instantly
|
||||
Becoming a Pro
|
||||
<br>The transition from a casual mindset to a hardcore mindset is not about getting faster fingers; it is about changing how you perceive the information on the screen.<br>
|
||||
<br>Once you start 'seeing the matrix' of elixir counts and card rotations, the game becomes infinitely more satisfying.<br>
|
||||
|
||||
Here is more in regards to [tower rush](https://peldoo.com/read-blog/82781_how-to-read-your-opponent-in-tower-rush.html) look into the web-site.
|
||||
Loading…
Reference in New Issue
Block a user