Add The Role of RNG and Starting Hands in Tower Rush
parent
c066396d4c
commit
c3c247fb7d
15
The-Role-of-RNG-and-Starting-Hands-in-Tower-Rush.md
Normal file
15
The-Role-of-RNG-and-Starting-Hands-in-Tower-Rush.md
Normal file
@ -0,0 +1,15 @@
|
||||
<br>The starting hand—the four cards randomly selected from your eight-card deck at the beginning of the game—is entirely dictated by a Random Number Generator (RNG).<br>
|
||||
<br>This initial dose of RNG can drastically alter the flow of the match, occasionally creating scenarios where a player is mathematically guaranteed to take massive damage before they can even react.<br>
|
||||
When Luck Fails You
|
||||
<br>If the match starts and your opponent instantly drops a Hog Rider at the bridge, but your Cannon and Log are the 7th and 8th cards in your rotation, you are in massive trouble.<br>
|
||||
<br>In these scenarios, your only goal is 'damage control'; you must accept that you will take a hit, minimize the bleeding using whatever cards you have, and focus on fixing your rotation immediately.<br>
|
||||
Don't rush.Identify your cheapest 'cycle' card in your opening hand.Never panic and drop your 8-elixir win condition defensively just because you have nothing else.
|
||||
The First Play Gamble
|
||||
<br>You are essentially gambling that the opponent's specific defensive counters are buried deep in their 7th or 8th card slot.<br>
|
||||
<br>However, if the opponent happens to have the perfect hard-counter in their opening hand, your aggressive first play will be effortlessly destroyed.<br>
|
||||
Match ElementHow it Affects the StartDeck Average Elixir CostHeavier decks suffer exponentially more from bad starting hands because they cannot afford to cycle useless cards awayFixed Starting Hands in Tournaments (Requested Feature)The community constantly asks developers to let players choose their opening 4 cards to remove this RNG entirely, but devs refuse, claiming RNG keeps the game exciting
|
||||
The Chaos of the Arena
|
||||
<br>The developers intentionally maintain the randomness of starting hands to ensure that matches do not become perfectly scripted, robotic sequences of identical plays.<br>
|
||||
<br>Play the hand you are dealt, minimize the damage, and wait for your moment to strike back.<br>
|
||||
|
||||
If you loved this report and you would like to get additional information pertaining to [tower rush](https://gitea.ontoast.uk/earnestinepigo/1078tower-rush/wiki/Understanding-the-Rock-Paper-Scissors-Mechanic-in-Tower-Rush) kindly go to our own website.
|
||||
Loading…
Reference in New Issue
Block a user