From bcd0d707e801cba5bb00c5e9c8a827c7f11ac54c Mon Sep 17 00:00:00 2001 From: Anthony Wertz Date: Wed, 22 Jul 2026 05:04:50 +0200 Subject: [PATCH] Add Mastering Kiting in Tower Rush --- Mastering-Kiting-in-Tower-Rush.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Mastering-Kiting-in-Tower-Rush.md diff --git a/Mastering-Kiting-in-Tower-Rush.md b/Mastering-Kiting-in-Tower-Rush.md new file mode 100644 index 0000000..a3c4b04 --- /dev/null +++ b/Mastering-Kiting-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
+
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
+The Most Important Placement +
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
+
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
+Practice the timing in friendly battles.They pull heavy units very reliably.Surround the enemy completely. +Advanced AI Manipulation +
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
+
This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
+ManeuverHow to Do ItThe SplitForces the opponent to defend both lanes simultaneouslyTrappingThe units must spawn in a perfect circle around the threat to trap it +Frustrating the Opponent +
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
+
Master the kite, and you will master the game.
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