diff --git a/Defeating-Healers-and-Shields-in-Tower-Rush.md b/Defeating-Healers-and-Shields-in-Tower-Rush.md new file mode 100644 index 0000000..30c9190 --- /dev/null +++ b/Defeating-Healers-and-Shields-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
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This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
+Assassinating the Backline +
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
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The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.
+Tornado is the ultimate counter to healing auras.Splash damage units are decent, but often lack the burst damage required.If you defend it cheaply, you win the game instantly. +Dealing with Clone and Rage Synergy +
A cloned healer essentially doubles the healing output, turning the surrounding army into a literal immortal wall of hitpoints.
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The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
+Support Unit TypeHealing MethodBest Counter StrategyThe Melee Healer (e.g. If you cherished this article and you simply would like to acquire more info concerning [tower rush](https://lafffrica.com/@stevepoling05?page=about) please visit the web site. , Battle Healer)Heals herself and surrounding units every time she successfully lands a melee attackUse flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swingsTemporary ProtectionJumps onto a group of units, providing a massive, instant burst of healingPlace a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely +Staying Calm +
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
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Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.
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