Add The Role of RNG in Competitive Tower Rush Mechanics
commit
9a8d23410f
13
The-Role-of-RNG-in-Competitive-Tower-Rush-Mechanics.md
Normal file
13
The-Role-of-RNG-in-Competitive-Tower-Rush-Mechanics.md
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
<br>Random Number Generation, or RNG, is a highly debated topic in almost every competitive video game genre.<br>
|
||||||
|
<br>However, it still exists in subtle ways that can completely alter the outcome of a very close match.<br>
|
||||||
|
Initial Deck Shuffling
|
||||||
|
<br>If your opponent rushes the bridge and all your cheap defensive counters are at the bottom of your deck, you lose the tower.<br>
|
||||||
|
<br>Professional players build their decks specifically to minimize the chances of a truly unplayable starting hand.<br>
|
||||||
|
Balance your average elixir cost.Cycle your cheapest cards in the back.Accept that sometimes you will lose to a lucky start.
|
||||||
|
Troop Movement Quirks
|
||||||
|
<br>Sometimes a unit will retarget unexpectedly due to a micro-movement by another troop, completely ruining your defensive setup.<br>
|
||||||
|
<br>Leaving a slight margin for error in your defensive placements is the best way to handle AI unpredictability.<br>
|
||||||
|
Battler CategoryLevel of LuckAuto-ChessLuck is the primary factor in individual matchesStandard [Tower Rush](https://git.dustfall.xyz/felipe53q99939/8538266/wiki/A+Guide+to+Early+Aggression+in+Tower+Rush)Very Low - Only the starting hand is randomized
|
||||||
|
Embracing the Chaos
|
||||||
|
<br>Getting angry at a bad starting hand only causes you to make further mistakes and lose the match entirely.<br>
|
||||||
|
<br>Focus on improving your timing and placement, and let the RNG sort itself out in the long run.<br>
|
||||||
Loading…
Reference in New Issue
Block a user