Add Building the Perfect Deck for Card-Based Tower Rush Games
commit
c09374875a
@ -0,0 +1,13 @@
|
|||||||
|
<br>Your deck composition is the foundation of your entire success; a poorly constructed deck will fail regardless of your mechanical skill.<br>
|
||||||
|
<br>This usually results in a top-heavy, disjointed mess that cannot defend against cheap swarms or cycle fast enough to attack.<br>
|
||||||
|
The Core Components
|
||||||
|
<br>Missing even one of these crucial components will leave a gaping hole in your strategy that smart opponents will exploit.<br>
|
||||||
|
<br>If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.<br>
|
||||||
|
Include a cheap cycle card.You must be able to stop massive pushes.Keep it between 2.8 and 3.8 generally.
|
||||||
|
The Cost of War
|
||||||
|
<br>A high average cost (above 4. In case you loved this informative article and you want to receive more info with regards to [tower rush](https://ricosexo.com/@bufordportus7?page=about) assure visit our own web site. 0) is a 'Beatdown Deck', designed to build one massive, unstoppable push during double elixir time.<br>
|
||||||
|
<br>Finding the sweet spot that fits your personal reaction time and playstyle is the key to deck-building success.<br>
|
||||||
|
Card SlotGood ChoicePurpose in DeckWin ConditionBalloon, Royal Giant, X-BowThe only reliable way to deal massive damage to the enemy structuresCheap RemovalZap, The Log, SnowballInstantly clears cheap swarm units that threaten your main attacker
|
||||||
|
Evolving Your Roster
|
||||||
|
<br>Once you have built your initial deck, take it into friendly battles or classic challenges to test its viability safely.<br>
|
||||||
|
<br>Do not be afraid to experiment, but avoid changing your deck after every single loss.<br>
|
||||||
Loading…
Reference in New Issue
Block a user