1 Mastering Siege Decks in Tower Rush
Ada Slagle edited this page 2026-07-22 05:28:41 +02:00


However, there is one highly specialized, deeply controversial archetype that completely ignores this fundamental rule: the Siege deck.

Playing Siege requires an entirely different skill set than standard beatdown or cycle decks; it demands absolute geometric precision and flawless defensive mechanics.
Protecting the Asset
The entire strategy of a Siege deck revolves around a single, fragile building that costs a massive amount of elixir to deploy.

You use these cheap troops as meat shields, physically blocking enemy tanks and assassins from ever touching your precious artillery.
If you know they will use a Skeleton Army to distract the X-Bow, hover your Log and drop it the second the X-Bow deploys.If the X-Bow locks onto an enemy tank instead of the tower, do not overcommit.It provides incredible defense and stalls the game until you can launch an offensive one. Choosing Your Artillery
The X-Bow is a high-risk, high-reward machine gun; it costs 6 elixir and requires intense, immediate protection, but it can shred a tower from 100% to 0% in seconds.

The Mortar's blind spot also makes it uniquely difficult to destroy with melee units, as it will simply ignore them and continue firing at the tower while your cheap troops defend it.
The BuildingStatsIdeal StrategyRapid Fire6 Elixir, fast firing, high overall DPSRequires absolute dedication to defending it; relies on out-cycling enemy tanks for a direct lock-onThe Cannon4 Elixir, slow firing, splash damageCan be used defensively to clear swarms, or offensively for slow, consistent chip damage over the whole match A War of Attrition
Furthermore, you must develop thick skin, as opponents will constantly spam angry emotes when facing you.

Master the geometry, build the wall, and snipe them from safety.

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