1 Why Matchmaking Algorithms are So Important in Tower Rush
Alonzo McKean edited this page 2026-07-15 05:43:18 +02:00


The matchmaking algorithm is the unsung hero that determines exactly who you will face every time you press the 'Battle' button.

This article explores how developers design these algorithms to keep queue times short while maintaining a competitive environment.
Trophy and Rating Systems
Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.

This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
There is no 'anti-deck' conspiracy.Accept the RNG.In the lower arenas, the system often includes 'bots'. Level-Based Matchmaking
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.

The system will try its best to match you with someone who has the same trophies AND a similar tower level.
System PrioritySignificanceElo RatingAbsolute Highest PriorityAccount StrengthThe system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds Maintaining Competitive Integrity
By artificially capping all card levels to a specific number, the algorithm can rely purely on the Elo rating.

The algorithm is blind; it only respects victory.