The matchmaking algorithm is the unsung hero that determines exactly who you will face every time you press the 'Battle' button.
While this conspiracy theory is widespread, the reality is much more mundane and focused entirely on mathematical fairness.
Trophy and Rating Systems
Most modern strategy games utilize a modified version of the Elo rating system, originally designed for professional chess.
This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
If you are hovering around 50%, you are in the correct arena for your skill level.Because there are fewer Grandmasters, the algorithm struggles to find perfect matches.Losing streaks are also self-correcting.
The Free-to-Play Dilemma
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
To combat this, developers have implemented secondary checks that look at the player's King Tower level.
Player PerceptionThe TruthForced Loss StreaksThe algorithm does not force losses; you are simply playing tilted against harder opponents because your MMR is inflatedAnti-Strategy CodeDevelopers have confirmed repeatedly that the algorithm does not read the contents of your deck when finding an opponent
The Esports Standard
By artificially capping all card levels to a specific number, the algorithm can rely purely on the Elo rating.
Trust the math, ignore the conspiracy theories, and focus on improving your own gameplay.
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Why Matchmaking Algorithms are So Important in Tower Rush
Anderson Platt edited this page 2026-07-20 15:56:12 +02:00